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SWAT 3 - LAST RESORT GAME MODIFICATION


Below are three images of textures from Swat 3's mission V known as the "Auto shop".

The first images demonstrates the size of the poster texture that can be found on the wall of the garage.  At just 128x128 pixels the details are completely lost.   When you view it in game stretched onto a wall it is just an absolute blurry mess.

The second image is using an "old school" AI upscaling software tool offered free on the internet.   Although the texture is now 512x512 it is garbled because the source texture had such limited detail.

The bottom image is using modern AI processing available today.   The AI did an amazing job of figuring out what each of the pixels represent and pulled the appropriate image from it's training. 

The AI even did a pretty good job of identifying text from the 128x128 pixel image considering how low of a resolution it was.  I had to take the image into Photoshop though to clean up some mistakes.  To be completely honest I thought the original poster texture was for some country and western musical concert.  It wasn't until I saw what the AI produced that I realised the true subject of the poster.

 

MissionV bull