Texture Comparison - November 5, 2013
Below is new texture that I made a week ago that is a good example of what can be done to improve Swat 3 using the Last Resort Mod
This screenshot shows what the original Swat 3 texture looks like compared to new higher resolution version.
I am working on a new version of the mod that will include some texture improvements (this will be an on going process)

Busy With Work - September 29th, 2013
It has been an extremely busy year for me with real life work.
This season I worked a lot on various Canadian TV shows: The Listener, Murdoch Mysteries, Satisfaction, Lost Girl, Orphan Black, and worked on a TV movie with Whoopi Goldberg and Ving Rhames.
I am looking forward to some free time this fall/winter. I haven't been able to do anything "creative" on the computer in a while.
Spring already? - April 12, 2013
Holy crap time flies. I can't believe it is April already and I don't have a release of the mod out.
I work in the film and tv industry here in Canada and the winter is our slow period. With less work also comes a lot of free time but that also brings a lot of stress about money. When I am stressed about money it is very difficult to even think about working on a hobby like making mods for a very old game.
In addition to the money worries, I am not sure how many people even care about Swat 3 or this mod.
This mod is just a fun thing that I like to play with every once and a while but ultimately it is pretty useless if there is zero audience for it. I haven't given up on it yet but I am certainly discouraged lately.
Texture Replacement - Dec 07, 2012
Here is a screenshot of a texture replacement I just did for the Last Resort mod. This is from Mission C (the California Security Bank mission).
The top texture is the original Sierra made texture but enlarged for comparison. As you can see it is a blurry mess in your browser and in game.
The very bottom one is a new one I re-created in Photoshop from scratch. Pretty close to the original and not all fuzzy.

Porting of maps - Nov 13, 2012
Copy-cat has been busy capturing and porting over the geometry of some of our favourite Swat 3 maps. After he is done working his magic the geometry is left without textures, and without entities. It is like a blank slate.
The screenshot below shows several days of work re-applying all the textures in Worldcraft. It is still in the beginning stages but already it looks very familiar.


