Last resort logo

SWAT 3 - LAST RESORT GAME MODIFICATION


Last Resort Mod

Welcome to the home of the Last Resort mod for Swat 3.

This website is set up to help organize the construction of a mod to upgrade Swat 3 as much as possible considering we don't have the source code to the game.   We achieve this by a combination of hacked game executables, replacement textures, and by the use of a custom launcher for Swat 3.

 SVGA graphics was the standard for video games when Swat 3 was released back in 1999 but advances in technology have left Swat 3 looking very dated.   16-bit colour and a screen resolution of only 800x600 were normal back when the game first hit the market.

The Core Mod Goals:

  • Make the 2D menus run in several other resolutions instead of just 800x600
  • Make Swat 3 run the actual 3D part of the game at any chosen resolution
  • Double the draw distance of the game
  • Make the game use textures of a maximum size of 1024x1024 (instead of 256x256 pixels)
  • Make new menu and chat lobby graphics for larger screen resolutions
  • Upgrade low resolution textures in Swat 3 on all maps

Future Wish List:

  • Upgrade low polygon 3D weapon models and character skins
  • 32 bit colour rendering instead of the default 16 bit colour

beta logo blue

click image to visit download page

Last beta update: August 13, 2025

General Fixes:
- Fixed lighting issues in Mission A (Martin Brenner's house)
- Updated AccountWizard.ini file for NuWon
- Updated game executables for NuWon
- Removed some duplicate textures in the .zip mod file

Mission S - City Hall changes:
- Added many new high resolution textures for mission S (City Hall)
- Fixed many misaligned textures (resized and/or moved)
- Fixed missing office 2502 door plate
- Fixed office 2402 door plate decal from showing twice
- Fixed 3 decals buried into office walls and never displayed before
- Removed 4 unused duplicate decal36 entities from .scn

Last Resort Blog


Additional updates now on Bluesky:

bluesky

Last Blog Entry

Version 0.8.7 released - August 19, 2025

I have released version 0.8.7 of the Last Resort mod containing a ton of new textures for Mission S (City Hall). It also contains some lighting fixes for Mission A (Martin Brenner's House).

General Fixes:
- Fixed lighting issues in Mission A (Martin Brenner's house)
- Updated AccountWizard.ini file for NuWon
- Updated game executables for NuWon
- Removed some duplicate textures in the .zip mod file

Mission S - City Hall changes:
- Added many new high resolution textures for mission S (City Hall)
- Fixed many misaligned textures (resized and/or moved)
- Fixed missing office 2502 door plate
- Fixed office 2402 door plate decal from showing twice
- Fixed 3 decals buried into office walls and never displayed before
- Removed 4 unused duplicate decal36 entities from .scn

Download the latest version of the mod here.

 ** Currently Nuwon is down but it is being worked on.  I will let you know when the game server is up for testing.